![]() ![]() Sends the opponent flying with a direct attack.Īdditional attack after “The power of a jet engine!” A big wind-up attack that hits from overhead. Taunts the opponent, and and if attacked RHCP blows back at them.Īttacks the opponent with overwhelming power.Īdditional attack after “The power of a jet engine!”. It can be used at will when needed.Ĭalls out his RC plane, and RHCP comes down from it to attack.Ī special taunt for accumulating his HH gauge.Īfter grabbing onto the opponent, releases a torrent of electricity at the both of you. With this unique move, he takes out a battery to charge his electrical power. If the gauge is at 0%, it has to be recovered or else he can’t use his Stand. His performance changes depending on how much the gauge is filled by. It is a remote Stand, yet it can become quite powerful if it absorbs enough electricity.Īkira has a special “Electric Power” gauge above his HH meter. His Stand, Red Hot Chili Pepper, absorbs electricity and can move any place where there is a power supply. Making his debut in Part IV, he was given Stand power from Keicho Nijimura, but Akira killed him, took the Bow and Arrow, and started making more Stand Users. Finally, it ends with a physical attack from ACT3 while saying “get heavy”, applying all damage at once.īattle Style: Stand (Red Hot Chili Pepper) Then, ACT2 intensifies the previous sound attack to further the damage. Starts off with ACT1’s sound effect attack. ![]() Caution though, even though there’s ample time, the opponent has some capacity to reduce the amount of time their stuck crouching.Ī continuous attack performed by all three ACTS. After the pre-determined time elapses, the opponent is released. ![]() The damage of the move itself is low, but it weights down the opponent forcing them into a crouching positiong for a certain period of time, so their movement is limited. You also take some damage, but the opponent is sent further away from you. While in Body Mode, ACT3 comes out very quickly and sends out a shockwave to blast the opponent away. If the opponent passes over it, they get sent flying upward. Koichi charges the sound effect for a shockwave within himself, it releases on the enemy if they attack him.ĪCT2 leaves the sound effect for “bouncing” on the floor. The opponent is grabbed while ACT2 releases the *whooooosh* sound effect, literally sweeping the enemy off their feet. “The sound of cicadas goes through stone” (Transliteration Researching the Japanese line referred me to a common spring haiku)Īttacking with ACT1’s tail, numerous sound effects appear over one another, quite literally it’s telling the opponent to “soak it up!”.ĪCT2 throws this “sizzling” sound effect into the enemy, and when hit the opponent receives fire damage. And finally, Act 3 has the ability to add weight to objects it hits, increasing their gravity. In Act 2, the sound effects are only created from the tail, and by touching the created sound effect with the tail the user increases its effectiveness. Act 1 can create sound effects and attach them to any surface/object, and subsequently make the sound it creates repeat itself. His Stand can evolve to Act 2 and Act 3 to match his mental growth. Awakened as a Stand User after receiving “The Arrow” from Keicho Nijimura. As usual, I won’t include all the images because this post would be gigantic if I did, but I will include the Great Heat Attacks. I’ll cross post that to here, so if you’d like, crack open this link in a new window and read along. And doubly cool is that mikestrider from the JoJo forums has already released a full translation of the article. ![]() You’ll get to see all the moves, all the models, all the Okuyasu and Josuke getting their asses kicked you could hope for. The full disclosure on Koichi and Akira in ASB is here. ![]()
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